AI Insights · Timothy · April 2022
Top 5 Adventure Games on iOS in Argentina: Q1 2022 Performance
Discover the performance trends of the top 5 adventure games on iOS in Argentina during Q1 2022, including downloads, revenue, and active users.
In the first quarter of 2022, the top 5 adventure games on iOS in Argentina showed varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared:
The Sims™ FreePlay from Electronic Arts saw a steady increase in weekly revenue, peaking at approximately $673 in the week of February 7. Weekly downloads experienced fluctuations, with a high of 1.4K in mid-January and a low of 781 in mid-March. The game maintained a relatively consistent weekly active user base, averaging around 3.4K to 3.7K users.
Super Mario Run by Nintendo Co., Ltd. exhibited stable weekly revenue, with a notable peak of $123 in the week of March 21. Weekly downloads varied throughout the quarter, reaching a high of 1.1K in early January and a low of 608 in mid-March. The game’s weekly active users remained around the 3.6K to 4K mark, showing slight fluctuations.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. experienced significant revenue spikes, particularly in the weeks of February 28 and March 7, reaching $6.8K and $5.4K, respectively. However, weekly downloads showed a downward trend, starting at 967 in late December and dropping to 415 by late March. Despite this, the game maintained a high weekly active user count, peaking at 7.2K in late January.
TSM Game by Electronic Arts had relatively modest revenue, with a peak of $190 in mid-January. Weekly downloads fluctuated, with a high of 1K in early January and a low of 471 in late February. The game’s active user base hovered around 1.8K to 2.5K throughout the quarter.
Red Ball 4 (Ad Supported) from FDG Entertainment GmbH & Co.KG saw minimal revenue, with peaks of $33 in mid-March and $25 in late February. Weekly downloads varied, reaching a high of 635 in late January and a low of 314 in late February. The game’s weekly active users remained fairly stable, ranging from 3.4K to 4.3K.
For more detailed insights and a comprehensive overview of app performance, visit Sensor Tower.